"Outputs over Inputs..."

"…Or Producing more then your Consuming"

- Talbert (Andre)

In the wave of excitement and potential that extended reality (XR) technologies bring, it's paramount that we also anchor ourselves in the principle of sustainability — the imperative of producing more than we consume. This ethos is not just about environmental sustainability, but also about intellectual and creative productivity. As we navigate the thrilling possibilities of spatial computing, augmented reality (AR), virtual reality (VR), and beyond, it becomes crucial to consider the inputs and outputs of our technological engagements. Our assembly, while a beacon of innovation, also serves as a reminder of our responsibility to contribute positively to the world.


By focusing on creating technologies and content that enrich society, we ensure that our endeavors in the XR landscape are not just about consumption but about making meaningful contributions. Whether it's through developing more efficient, immersive technologies like the Apple Vision Pro, or through the visionary work of individuals like Krutik Pandya. Krutik's journey includes impactful roles such as a Graduate Teaching Assistant at Arizona State University, where he's shaping the next generation of technologists, and a Research Aide at The Luminosity Lab, focusing on cutting-edge projects. His tenure as Head of Extended Reality Design Systems at Interality in Bengaluru, India, was marked by significant achievements, including the development of an accessible, cross-platform compatible web-based game engine to enhance customer engagement through immersive experiences. This initiative underscores his forward-thinking approach to creating solutions that meet evolving market needs.

Krutik's perspective on the future of XR technology, particularly regarding the Apple Vision Pro and similar innovations, offers a balanced view of current limitations and the vast potential for growth. He acknowledges the device's computational power and the trade-offs that have sparked discussions among users and critics alike. However, Krutik sees these challenges as stepping stones rather than roadblocks. His optimism is backed by the impressive preorder sales figures he cites, indicating a strong market interest in cutting-edge wearable technologies. This enthusiasm for XR advancements, despite existing hurdles, suggests a bright future for spatial computing and smart wearables.

Krutik's contributions and outlook enrich our assembly's dialogue, reminding us that innovation is a journey marked by continuous learning, adaptation, and progress. His emphasis on the importance of producing more than we consume resonates deeply with our assembly's ethos. By focusing on creating technologies that not only push the boundaries of what's possible but also offer practical solutions to current challenges, we ensure our work contributes positively to the world. Krutik's role in our gathering underscores the collective commitment to advancing XR technologies in a manner that is both visionary and grounded in real-world applications.

As we continue to share insights and developments from our assembly, Krutik Pandya's story and perspectives serve as a testament to the dynamic, evolving nature of the XR field. We're not just pushing the boundaries of what's possible; we're also ensuring that our innovations lead to a net positive impact on the world. This balance of input and output, of consumption and production, is essential as we strive to not only imagine but also build a future where technology enhances every aspect of our lives and work, fostering a world that thrives on both innovation and sustainability.


-Talbert (Andre)